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Thread: NWPLAG 1.50 God File Changes

  1. #1
    Join Date
    Nov 2005
    Posts
    133
    This thread is to keep everyone here informed of any and all changes that are being made with the god files on the server. These are based on the latest stock 1.50 god files, with all the changes stemming from there. Here are the exact values changed:

    Sniper Gun (Scout Version):
    Primary -
    Clip size changed from 15 to 10
    Secondary -
    Ammo per shot changed to 2

    Assassin Rifle
    Primary -
    Spread changed from .005 to .002

    Riot Gun
    Secondary -
    Change the direct impact damage of a riot gas grenade from 8hp damage to 0, and the riot grenade gas explosion damage from 12hp to 8hp.

    Incendiary Grenade Projectile
    Direct impact damage changed from 40 to 60
    Tracked damage changed from Burning to ReallyBurning

    Incendiary Grenade Fire Volume
    Damage period changed from .25 to .15

    All Grenade Projectiles
    Lighting level changed from 0 to 2

    All Grenade Weapons
    Secondary fire re-instated (Does the exact same thing as primary)

    __________________________________________________ ___________

    Easy to understand version:

    Sniper Gun (Scout Version):
    Primary -
    The clip size was reduced

    Assassin Rifle
    Primary -
    The spread was lowered

    Riot Gun
    Secondary -
    Riot gun gas grenades no longer instantly kill people with 200hp and gas mask head armor upon a direct head shot.

    Incendiary Grenade Projectile
    Direct impacts have been made stronger

    Incendiary Grenade Fire Volume
    Fire nade fires have been made stronger

    All Grenade Projectiles
    Full bright bug on grenades have been fixed.

    All Grenade Weapons
    Secondary fire re-instated (Does the exact same thing as primary)
  2. #2
    Join Date
    Nov 2005
    Posts
    133
    New change: Change the direct impact damage of a riot gas grenade from 8hp damage to 0, and the riot grenade gas explosion damage from 12hp to 8hp.

    Reason: Due to the way gas damage is handled, gas damage to the head is multiplied 10 times. That means someone getting shot in the head by a riot gas grenade will almost always instantly be killed, even if they have head armor and over 100hp. In comparison, a direct rocket or grenade to the head with head armor probably won't kill someone in one shot.

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