give both teams the mob rifle so that there isn't that delayed faggotry when you try to shoot.
(InstaGib CTF)
This mod can be reproduced easily again, me or rev could do it, only 1 thing id suggest which wasnt done last time this was ran on a server they kept the character speeds the same, they all should be equal speeds, but still faster than normal(Instagib is supposed to be fast paced) ya know higher jumping faster characters... but not crazy gay like harleys serer ...
But mob has a rifle... it will look weird shooting out a lazer the delay can be taken out anyway, but im not gonna just have it shooting like at like .001 its gotta have some delay inbetween cbf spamming it allover.
im sure it can be removed.. CBF making rifles shoot lazers
or you could just make both shoot bulletts
i have tried before, making projectiles fly at that speed.. but it glitches out sometimes and it doesnt kill the person. it either just goes through them and moves them a little bit or just has no effect at all
if you can mod umc to have a rifle why could you not tell it to use the rifles projectile?
the rifle doesnt fire a projectile is why. i mean i could make it fire one but then tryring to make it into instagib would screw it up cuz of the projectile speeds and how it bugs...
btw You can make any character have any weapon, but not every one will have the correct animations for it
@Weapon "Assassin_Rifle"
{
filename="models/weapons/assassin_rifle.chr"
lighting_level=2
track_to_joint="Bip01 R Gunjoint"
track_joint="Handle"
holster_sound="Holster"
unholster_sound="Unholster"
share_ammo=1
zoom_mag=12.0
zoom_mode=FIXED
zoom_overlay="sniper1_page"
@Mode "Primary"
{
//auto_reload=1
weapon_reload_sound="Assassin_Reload"
ammo_per_shot=1
ammo_count=15
weapon_type="instant" <----------INSTANT(not projectile)
fire_period=.5
weapon_ammo_index=2
weapon_ray_length=4096
weapon_ray_spread=0.005
attempts_per_ray=3
weapon_ray_damage=100
weapon_fire_sound="Assassin_Fire"
weapon_fire_empty_sound="SniperBlank"
weapon_ray_stamina=70
weapon_reload_time=2.87
collision_effect="Pistol_Puff"
damage_type="pierce"
muzzle_effect="MuzzleSmokePuffLauncher"
}
@Mode "Secondary"
{
//auto_reload=1
weapon_reload_sound="Assassin_Reload"
ammo_per_shot=1
//ammo_count=10
weapon_type="instant" <----------INSTANT(not projectile)
fire_period=0.15
weapon_ammo_index=2
weapon_ray_length=3096
weapon_ray_spread=0.030
attempts_per_ray=2
weapon_ray_damage=50
weapon_fire_sound="Assassin_Fire"
weapon_fire_empty_sound="SniperBlank"
weapon_ray_stamina=20
weapon_reload_time=2.87
collision_effect="Pistol_Puff"
damage_type="pierce"
muzzle_effect="MuzzleSmokePuffLauncher"
}
the umc snipergun > the assassin rifle tbh
looks much more like an instagib rifle than the mob rifle.